Seeking Art Director & Programmer
These posts are now closed, but we are hoping to grow more later this year!
Finji @ IndieArena 2020
Virtual Booth Space, Demo Premieres, & More!
Working From Home: Part 1
How The Saltsmans Work From Home (WFH) while raising kids and running Finji: A Memoir
Chicory: A Colorful Tale
Adam and I (and the rest of Finji) are so excited to welcome the Chicory team to our little corner of the game industry!
A Brief History of Wilmot's Warehouse
By Adam Saltsman
Overland Patch Notes - Dec 20
Build 347
- updated the map UI
- end turn button fixes
- buttspeech fix
- backpack icon fix
- corpse-pile UI fix
- adjusted hitboxes
- adjusted turn speed
Overland Patch Notes - Dec 9
Build 346
- fixed intro level out of gas bug
- fixed ‘end turn’ prompt size
Overland Patch Notes - Dec 7
Build 345
- UI re-skin and the trillion associated changes
- run in background audio fixes
- wounded folks that already have medkit won’t ask if they can use yours
- probably some other stuff
- what day is it
- where am i
Overland Patch Notes - Dec 4
Build 344
- fixed tripwires x vehicles nonsense
- adjusted campfire lighting
- traders won’t ask for locked upgrades
- if a camper is already next to a table, pick them to be the trader instead
- stop assisting yourself
- minor “bad driver” trait fixes
- screamer behavior adjust
- shortcut rescue work
- grass color fix in woodlands vista
- updated mountains audio
Overland Patch Notes - Nov 29
Build 342
- starting the UI update!
- experimenting w new “instant” inventory actions
- updated map fuel displays
- fixed options menu in campfire view
Overland Patch Notes - Nov 26
Build 340
- twitch text field fixes
- shortcut / bad-driver trait fuel usage
- fixing missing characters on game over screen
- trader inspect view fix
- missing fire check on push/pull
- verb order fix
- rare leaf-pile hang fix
- car headlights / fog of war fix
- fixed bad car team assignment thing