overland_patch_notes.jpg

Patch Notes - Dumpster Zome

Build 375

  • new city assets and layouts
  • new rain fx
  • fixed blurry logo
  • added more red-outline UI feedback
  • [SECRET STUFF]
  • optimized the fire fx a bit
  • dyslexia-friendly font option
  • some entity cleanup
  • [REDACTED] look even weirder now? sorry?? idk
  • optimization pass on every shader
  • that definitely won’t break anything lol
  • [SO MUCH SECRET STUFF]
  • i need more sleep
  • where am i

overland_patch_notes.jpg

Patch Notes - Oops

Build 356

  • random survivor heights
  • left-handed survivors
  • unique label colors
  • new equipment: hats, painkillers, maps, etc
  • item HP visualized
  • various crash fixes
  • overhauled inspect descriptions
  • fixed impact audio
  • shadow fixes
  • new animations: shield impacts, campfire poses
  • new object: electric generators
  • night-time streetlight behaviors
  • a lot of level generator tuning
  • memorial cairns at campfires
  • a lot of slime refinements
  • [SECRET STUFF]
  • searched containers spawn debris now
  • loads of new creature audio
  • photo mode overlay
  • bunch of work on the slime creatures
  • [MORE SECRETS]
  • vehicle material fixes
  • fixed some happy-to-see-you corpse bugs
  • new screamer creatures
  • [SECRETS, SORRY, IT’S JUST]
  • flares and fire extinguishers have new affordances
  • even more level generator refinements
  • [SO MUCH SECRET STUFF]
  • engine vibration stuff
  • some action refinements
  • new “equip” animations
  • new dialog stuff
  • slowed down the fire spread animation
  • new burrow assets
  • vastly improved thumbstick controls
  • snow is back, and it can be on stuff
  • fixed some gamepad bugs
  • fixed some intro level game over crashes
  • fixed map label

overland_patch_notes.jpg

Patch Notes - Much Update

Build 352

  • secret stuff we can’t post about yet
  • fixes for the show floor demo
  • finally fixed the haunted End Turn button
  • started working on localization
  • more secret stuff
  • SLIME TECHNOLOGY
  • rebalanced every map
  • rebalanced wood shield
  • democratized slime removal
  • ash-lump corpses aren’t alive anymore
  • ugh more secret stuff sry sry sry
  • new scavenge locations!
  • PHOTO MODE
  • new rescue locations!
  • new item: flashlight!
  • new item: garbage!!
  • inspect is more instant now
  • fixed “dismantle corpses” bug
  • can’t drag corpses into vehicles anymore
  • rebalanced out-of-gas levels
  • fixed old car armor visibility bug
  • fixed several trade / camp bugs
  • fixed siphon bugs
  • fixed ‘COMBIN’ label
  • no more too-friendly fuel-hunters
  • fixed thing of too many angry folks
  • camera angle adjustments
  • loads of new audio from maestro jocelyn!!

overland_patch_notes.jpg

Patch Notes - Button Fix

Build 350

  • fixing the haunted End Turn button
  • updating the demo title screen oops

overland_patch_notes.jpg

Overland Patch Notes - Game Over

Build 349

  • fixing some game over mileage stuff

overland_patch_notes.jpg

Overland Patch Notes - Dec 21

Build 348

  • fixed a mid-level ambush crash
  • time of day fix in intro level
  • new trade UI at camps