April 2026 Newsletter
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868-BACK is launching May 28th!
This week we announced the launch date for upcoming strategy roguelike game 868-BACK! 868-BACK will be out on May 28th, and we could not be more excited for you to experience it. The new launch date trailer features never-before-seen footage of the game, including a new enemy type!

Here’s a message from 868-BACK Lead Developer Michael Brough
Hey Finji readers! Some of you may be wondering about this SEQUEL that we’re making. You might have questions like: Why am I making a sequel?
Should you play the original game first? What is a sequel anyway? Why is it that events are patterned in time to form a past and a future?
I can clear these up for you! Of course a large part of my motivation to make a sequel to 868-HACK came from realising that some parts of the game rules were worth exploring more. I could remix the basic ruleset by adding new abilities and so forth. But there was also a fascination with the very concept of a “sequel”. Aside from some tiny jam games, I’d not made a sequel - while many studios make nothing else! I was curious what it would be like to work in that mode.
As I got deeper into development, I kept running into questions that the original game couldn’t answer. Who are these character classes - Hacker, Cyborg, etc. - are they different people, or the same person at different times? Who does the computer you’re hacking even belong to? What’s your motivation? The original game didn’t answer these questions because it didn’t need to. It wasn’t trying to tell a whole story. It just used fragmentary texts to evoke an atmosphere. But now I was digging into these as though they were clues to something more, trying to fill in the space between the games in a way that made sense.
The mere fact of BACK being set after HACK is a story: sequentiality implies narrative. The eternal present has fractured into two distinct moments. Something has changed over time. Every design choice starts to carry the weight of history: if something is the same between both games that says something, and if it’s changed that says something else. The constants and variables of the game’s world mean something. The more I built the sequel, the steeper this temporal gradient became, demanding more and more answers from the original that I’d never equipped it to give.
So 868-BACK is a sequel, but not just to 868-HACK. It’s a sequel to a fictional game: the game that 868-HACK might plausibly have been if these questions all had answers. And as a sequel, of course BACK doesn’t directly give these answers either - to play it straight I have to (pretend to) assume the audience has been following the series, is somewhat familiar with the lore of the 868-verse, and only needs to be caught up on what’s immediately relevant. It’s an odd way of telling a story: projected into the imaginary space between a real game and a semi-fake one. I hope you find it intriguing!

Introducing Hidden Depths - a Steam bundle filled with ||redacted||
TUNIC is in a new Steam bundle, and we asked Lead Developer Andrew Shouldice to explain it to you. Here’s what he had to say.
Do you like secrets?
Well TOO BAD. No secrets here! Just normal, everyday, run-of-the-mill video games with nothing to hide. Honest video games.
What’s that, you’ve heard rumours about mind-blowing revelations and galaxybrain cosmic truths? Not in this bundle my friend! That’s right, fire up any of these legendarily straightforward games and you’ll find yourself completely safe from fabulous treasures and eye-opening recontextualizations of the world.
Ready for a highly predictable time? Well then pick up the HIDDEN DEPTHS BUNDLE and run directly to the right. Don’t think too hard, don’t deviate from the path, and whatever you do, don’t explore.
Thank you to the incredible Amelia Herman for her illustration of video game characters doing regular, surface-level assessments of their environments.
The Night in the Woods soundtrack is back on vinyl!

We heard you! You’ve been asking for a new Night in the Woods vinyl, and we’ve been working on one! What a difficult secret to keep!
Made in collaboration with Very Ok Vinyl and Stumpy Frog Records, this beautiful new vinyl features artwork from Hal and even glows in the dark!
Pre-orders are now open! We can’t wait for you to get your paws on it.
ICYMI
I Was a Teenage Exocolonist and In Stars and Time joined forces for a bundle you’ll want to try again and again.
Check out the Stories You’ll Want to Try Again and Again bundle today!