Overland

http://www.overland-game.com/

Make the most of a terrible situation. Survive - barely.

Take care of a group of travelers on a post-apocalyptic road-trip across the United States in this turn-based survival game. Fight off scary creatures, rescue stranded survivors, and scavenge for supplies like fuel, first aid kids, and weapons. Decide where to go next: upgrade this wrecked car, or rescue that dog? And don’t forget, there are consequences for every action. Overland is about close calls, dramatic escapes, hard choices, arguing about whether or not that dog gets rescued, and the end of the world.

Privacy Policy

Finji does not collect or store any player data through any of its software excepting required game progress (achievements and save files) which are occasionally shared depending on which platform you play the games. When emailing Finji via the company’s public email addresses, your email address is collected and stored. This email address is only used to reply to the submitter, and is never distributed to or shared with any third party. Some Finji games maintain email newsletters related to development updates, launch news, and Finji game options and features, but participation in these newsletters is “opt in” only.

Recent News

overland_patch_notes.jpg

Patch Notes - Dumpster Zome

Build 375

  • new city assets and layouts
  • new rain fx
  • fixed blurry logo
  • added more red-outline UI feedback
  • [SECRET STUFF]
  • optimized the fire fx a bit
  • dyslexia-friendly font option
  • some entity cleanup
  • [REDACTED] look even weirder now? sorry?? idk
  • optimization pass on every shader
  • that definitely won’t break anything lol
  • [SO MUCH SECRET STUFF]
  • i need more sleep
  • where am i

overland_patch_notes.jpg

Patch Notes - Oops

Build 356

  • random survivor heights
  • left-handed survivors
  • unique label colors
  • new equipment: hats, painkillers, maps, etc
  • item HP visualized
  • various crash fixes
  • overhauled inspect descriptions
  • fixed impact audio
  • shadow fixes
  • new animations: shield impacts, campfire poses
  • new object: electric generators
  • night-time streetlight behaviors
  • a lot of level generator tuning
  • memorial cairns at campfires
  • a lot of slime refinements
  • [SECRET STUFF]
  • searched containers spawn debris now
  • loads of new creature audio
  • photo mode overlay
  • bunch of work on the slime creatures
  • [MORE SECRETS]
  • vehicle material fixes
  • fixed some happy-to-see-you corpse bugs
  • new screamer creatures
  • [SECRETS, SORRY, IT’S JUST]
  • flares and fire extinguishers have new affordances
  • even more level generator refinements
  • [SO MUCH SECRET STUFF]
  • engine vibration stuff
  • some action refinements
  • new “equip” animations
  • new dialog stuff
  • slowed down the fire spread animation
  • new burrow assets
  • vastly improved thumbstick controls
  • snow is back, and it can be on stuff
  • fixed some gamepad bugs
  • fixed some intro level game over crashes
  • fixed map label