CorgiJam Wrap Up Livestream
Talking game design and playing CorgiJam entries!
An Interview with CorgiSpace Dev Adam Saltsman
And how we made that wacky trailer
CorgiSpace is out now!
A fun collection of small games!
An Interview with Tunic Lead Dev Andrew Shouldice
Plus, a Usual June dev update about ghost effects!
Usual June October 2025 Dev Update
Designing Frankie
as the feist launch weekend wraps up we wanted to

As the FEIST launch weekend wraps up, we wanted to give a shout out to some of the nice writeups from around the internet: “At a time when the word ‘survival’ is bandied about frequently in relation to PC games, Feist offers a stranger, much rawer take on the concept.” “Feist is handmade like an Aston Martin or a bespoke suit, finely crafted like small-batch bourbon, imagined as art, loved as a child.” “The physics-based gameplay and enemy AI is what really sets Feist`s gameplay apart.”
“Feist is a great game that is both fast paced and challenging, while also being visually pleasing.” “If you’re interested in a game with fantastic art style and ambience, this short romp will leave you mesmerized.” FEIST is available now on Steam, GoG, Itch.io and the Humble Store.




