Hundreds

http://playhundreds.com/

Simple in concept, deep in design, Hundreds is a puzzle game that requires quick fingers and deep thinking

Simple in concept, deep in design, Hundreds is a puzzle game that requires quick fingers and deep thinking. The goal of Hundreds: Grow at least 100 points between the circles in each puzzle. Circles turn red and volatile while being grown and if they collide, it’s game over. Original design and art by two-time Apple Design Award-winner Greg Wohlwend, with audio by electronic musician Loscil.

Hundreds took well over a year to produce and remains the largest internal Finji undertaking to date. After release it rose to #3 on the iPad paid app charts, and #5 for iPhone. Reception was unanimously positive, with more than a dozen 5-star reviews.

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PRIVACY POLICY

When used here, “we” and “us” refer to Finji, and its parents, affiliates, and subsidiary and related companies. “Your” refers to any user of the game entitled Aquaria for iPad. We take your privacy seriously. Please review this Privacy Statement carefully and contact us at hello@finji.co should you have any questions. Hundreds does not collect and/or store personally identifiable information. We collect local game save data on your progress through Aquaria for iPad which may include the following: game progress, upgrade progress and equip states, and other game states. We do not store personal or gameplay data on our servers. We do not share any data with third parties. Aquaria for iPad collects, uses, and discloses non-personally identifiable data from underage users in the same way as for other users, as described in this policy. Our use of the date of underage users is limited to enable us to support internal operations of the game. Parents can learn more about how we handle data by contacting us at hello@finji.co. When you contact customer service, we will ask only for the information needed to solve the issue and delete the information as soon as the issue is closed. You are not required to share this information with us, but we may not be able to trouble-shoot without it.