Year-end Roundup 4: Tecnopolis (Argentina)
The 5am aftermath of asado at an indie studio in Buenos Aires. Midway through October we traveled to South America for the first time, and went all the way to el fin del mundo, Buenos Aires Argentina, to participate in the game lectures segment of Tecnópolis, a kind of year-long indoor/outdoor science fair and hands-on museum a few minutes outside the downtown area. In addition to an ongoing gallery of beautiful indie games they also invite guests to speak to an audience of local developers about relevant topics. This trip was a blast. In addition to being outrageously kind and thoughtful hosts, the food and architecture were such a treat. It did not take long for us to discover alfajores, and the aforementioned asado almost defies vocabulary. And the whole time we were surrounded by beautiful courtyards, vine-covered terraces, wide streets, and meandering parks. As a big Christopher Alexander fan, it finally sank in how influential South American architecture was on his ideas. Every place we went felt like home. We also had the honor of spending quality time with a bunch of talented game makers from the area. I’ve known Daniel Benmergui for years, and some of the earliest Flixel contributors were from Argentina, but it was great to meet and talk with so many other smart artists and clever designers. It was pretty inspiring all around. I got the sense that Buenos Aires was kind of the indie capital of South America in many ways. I think we are going to see a lot more work from that region soon! We capped off the trip with a guided tour of La Boca, courtesy Agustín Fernández from Chimango / Pewma, and it was just the best. Thanks again to everyone and I hope that our talk was even remotely as interesting for you as this trip was for me!