- 6-ish new wild card scenarios
- camera zoom goes out a bit farhter now, helps work around UI things that we have to fix later
- click directly on most objects to interact with their “Default” action
- adjusted “ap usage preview” flickering to be more noticeable
- new flare gun animation
- thrown objects actually appear to be thrown for the first time ever
- monsters drag corpses (fixed)
- got a hover state going for peeps and vehicle when you mouse over em
- fixed that trust / trait bug again
- characters invisible when level starts after several walkouts in a row (fixed)
- 21:9 aspect ratio support