• walk out and drive out can’t be default verbs anymore
  • cleaned up some throw code
  • hopefully cleaned up a LateUpdate() crash - got several automated reports but wasn’t able to reproduce
  • throwing items that were in your inventory at the level start will no longer softlock the whole Fing game
  • fixed busted spawns in no-monster wild cards
  • completely new survivors no bigs
  • default actions won’t apply to selectable survivors anymore
  • fixed a nasty bug w executing auto-swaps on action with backpacks
  • fixed dog butt
  • trying a different approach to radio balancing
  • fixed some item grips
  • updated player color palettes