- walk out and drive out can’t be default verbs anymore
- cleaned up some throw code
- hopefully cleaned up a LateUpdate() crash - got several automated reports but wasn’t able to reproduce
- throwing items that were in your inventory at the level start will no longer softlock the whole Fing game
- fixed busted spawns in no-monster wild cards
- completely new survivors no bigs
- default actions won’t apply to selectable survivors anymore
- fixed a nasty bug w executing auto-swaps on action with backpacks
- fixed dog butt
- trying a different approach to radio balancing
- fixed some item grips
- updated player color palettes