Build 166

  • new road placement thing
  • fixed a title screen bug
  • fixed a placement height issue w multi-cell objects
  • fixed a spawn-in-road issue w multi-cell objects
  • twitch mods count as viewers now
  • hopefully fixed megaportrait exit glitch

Build 167

  • new blend shader for road
  • buncha weird rare coroutine crashes
  • scavenger trait bug
  • checkbox to turn handheld cam movement / effect on / off

Build 168

  • bunch of audio balancing + tweaks