Overland Patch Notes - Sept 19
Build 166
- new road placement thing
- fixed a title screen bug
- fixed a placement height issue w multi-cell objects
- fixed a spawn-in-road issue w multi-cell objects
- twitch mods count as viewers now
- hopefully fixed megaportrait exit glitch
Build 167
- new blend shader for road
- buncha weird rare coroutine crashes
- scavenger trait bug
- checkbox to turn handheld cam movement / effect on / off
Build 168
- bunch of audio balancing + tweaks