Overland Patch Notes - Dec 21
Build 201
- tweaked foliage shader
- update the walk/drive path look
- new ash textures
- new action points UI look + feel
- working on vehicle + inventory UI!
- trying out a new approach to action buttons, where they’re revealed only on mouseover. some things are less obvious but clutter reduced by 10x
- fixed mountain roadblock issue
- camera will stay rotated until end of phase or double-click
- fixed 11,000 bug created by the new approach to action buttons
- threw a million things in the garbage
- launched FEIST on PS4/XB1
- debuted new NITW trailer
- announced NITW pre-orders
- finally fixed glow in the dark leafs
- “pull in” won’t sneak live flares into cars any more, sorry kids
- changed escape button colors
- refined labeling systems