Overland Patch Notes - March 22
Build 218
- corpses are standing up because??
- Overland will check its minimum resolution settings to make sure it doesn’t accidentally launch as a tiny window on a bad prefs read
- fixing a v rare UI crash
- cars kind of cat-scan out of levels now (test of new content pipeline for bigger environment meshes)
- fixed render order on outlines so they will blur nicely now
Build 219
- oops i did at least 2 dumb things
Build 220
- listen mistakes were made