Overland Patch Notes - April 27
Build 221
- new biome: CITY
- rebalanced / remixed all biomes
- updated level generator for city+
- diorama edges are cut and rendered in real-time instead of being modeled
- support for colossal obstacles
- fixed busted “to be continued” thing
- added lil tentacles to L1 spawns
- fixed nasty animation bugs
- all new roadblocks for all 4 biomes
- slimes are more dangerous now
- new monster noodles
- some new biome-specific time of day
- some font fixes
- new audio approach for city areas
- new enemy type and trap type
- 10 billion bug fixes