Build 323

  • bit of a gap there, thanks GDC
  • been rebuilding the whole game from scratch on a separate branch, fun
  • ok we fixed the volume controls
  • new environment and terrain features - improved ash areas, snow, rain, snowflakes, mountain trees…
  • fixed full-siphon trait bug
  • fixed options menu spacing to get rid of accidental quitting on blur zoom
  • disabled blur zoom cuz we dont support that anymore and also the game doesn’t zoom anymore
  • slipped in a couple new dialogs
  • tweaked blend mode on move blob
  • fixing a bunch of weird inventory bugs, esp around dogs and vehicles
  • better consistency on vehicle clicking
  • i think we have a bit of in/out of vehicle swapping stuff working? hm
  • nerfed vehicle ramming a bit
  • fixed vehicle transfer animation issue
  • fixed thing where injured people had full AP still, this is going to be a rough surprise for about 100 of you lol

Build 324

  • minor terrain fixes