Overland Patch Notes - March 31
Build 323
- bit of a gap there, thanks GDC
- been rebuilding the whole game from scratch on a separate branch, fun
- ok we fixed the volume controls
- new environment and terrain features - improved ash areas, snow, rain, snowflakes, mountain trees…
- fixed full-siphon trait bug
- fixed options menu spacing to get rid of accidental quitting on blur zoom
- disabled blur zoom cuz we dont support that anymore and also the game doesn’t zoom anymore
- slipped in a couple new dialogs
- tweaked blend mode on move blob
- fixing a bunch of weird inventory bugs, esp around dogs and vehicles
- better consistency on vehicle clicking
- i think we have a bit of in/out of vehicle swapping stuff working? hm
- nerfed vehicle ramming a bit
- fixed vehicle transfer animation issue
- fixed thing where injured people had full AP still, this is going to be a rough surprise for about 100 of you lol
Build 324
- minor terrain fixes