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Making Small Games
Indie devs chat about making games with Pico8!

Art Direction Dev Chat
Makers of Tunic, Wilmot, and Usual June got together to talk about their art!

Wilmot Works It Out
Available now for PC and Mac!

Boy Are Our Arms Tired
Thanks for the fun, Gamescom and PAX West!

Wilmot's Warehouse is Now a Board Game!
A game about making up silly stories with your friends!
Feist coming to Steam July 23
Bekah and I are both immensely excited to announce that award-winning survival-platformer FEIST is joining Night in the Woods and Panoramical as the newest member of the Finji family. You can find it on Steam and other stores on July 23rd, 2015. But first, a little backstory: In 2008, Swiss indies Adrian Stutz and Florian Faller (now Bits & Beasts) started building a playground for testing game mechanics, visual styles and to overcome the limitations of existing digital tools and frameworks. Even though they built something to satisfy their own curiosity, awards from Unity and later the IGF made it clear their efforts were striking a chord. They called this game Feist. Subsequently, the team got buried under jobs and other design projects, and the independent, self-funded development of Feist ground to a near halt. For several years, Feist grew slowly but steadily, relegated to nights and weekends. Gradually, through sheer force of love, the game grew larger and much more detailed, though it still retained a wild and chaotic landscape. Somehow shaping a coherent game of that anarchy, particularly without ruining its playful origins, would be a huge challenge. In 2013, encouraged by weekly emails asking for Feist’s release, and a series of exhibitions and awards, Adrian and Florian set out to rebuild and reshape the prototype into a full game. They founded Bits & Beasts, a small game development company in Zurich, Switzerland, and began the next and final stage of development: finishing and releasing Feist. Which brings us pretty much to today!
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Outwit a sprawling forest full of secret danger and fierce creatures in FEIST, a lush and visually striking action-packed game, and a true labor of indie love! Coming to Steam (PC / Mac / Linux) on July 23.
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Marty and Valentine have actually an incredibly successful adventure until the game crashes like one stop away from the roadblock. DEVELOPMENT!
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Another adventure ends in misery, heartbreak and wild flames when Jermaine takes his pied-piper act too far, and Dirk straight up crashes his car into a mob of creatures. Also we played the whole game out of Steam for the first time! STEAM STREAM YEAH
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A bit stop-and-start this week, but we’re covering a bunch of new map features and some other stuff. Lots of stragglers die alone in the wilderness. Mostly mechanics?
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available April 30 on that Steam thing it has all the fancy game modes and two-player and optional 3D stuff yesssss