now hiring 3d character animator we are looking
NOW HIRING: 3D CHARACTER ANIMATOR We are looking for a 3D character animation contractor to join the Overland team for the next few months. We have about 40 human / dog animations and roughly the same number of weird monster animations to be completed over the next 4-5 months. We’re estimating it could be as much as 200 hours of work. That said, Overland is a turn-based game so we’re not expecting too many complicated blends. We’re especially interested in producing believable, subtle animations for the human characters. Our game is about simple, fragile people, not wizards or cartoon soldiers. We’re looking for someone experienced who can integrate into a Maya- and Unity3D-based workflow. We have a reasonable budget and can arrange to compensate hourly or by asset. Women and POC strongly encouraged to apply (Overland team is over 50% women). We may conduct a paid animation test but could skip that step if we find the right portfolio. You can find out more about our game studio Finji here. Local to Austin or Los Angeles would be pretty fun but not a strict requirement. We are used to remote collaborations and run Slack, Asana, Hangouts, etc. So distance is ok. If you are interested please email hello@finji.co, include the word “animation” in the subject line, and include a link to an online portfolio or demo reel in the message body. Thank you!