CorgiSpace is out now!
A fun collection of small games!
An Interview with Tunic Lead Dev Andrew Shouldice
Plus, a Usual June dev update about ghost effects!
Usual June October 2025 Dev Update
Designing Frankie
Tunic Design Works
A comprehensive design book and so much more!
Usual June September 2025 Dev Update
Meet our new Lead Writer and check out new creature concepts!
Overland Patch Notes - Build 142 / 143
- fixed known crashes
- new player profile wireframe
- online shop for real actual shirts!!
- fixed lame auto-click issue with dragging dead bodies
- pick up items with auto-clicks or from the contextual actions flyouts now
- players can heal themselves w auto-click now
- scooted the vehicle panel out of the way until we get the cool new thing in for that
- this build will wipe out old save files again probably :( sorry :(
- INVITE needs to be higher-priority in the verb list (compared to MURDER)
- fixed bug where you could drag perfectly healthy NPCs right after loading a save
- removed some missing script refs
Overland Patch Notes - Build 144
- UI overhaul ~doom music~
- new item pickup / drop UI placement
- new vehicle inventory placement
- new squad roster UI view
- new inventory icons
- radio is the only toggle item now
- misc bug fixes
- cached aggro thing
- level grid crash
- softlock during mine-explosion resolution phase
- walked out of out of fuel level, soft lock
- “out of gas” level prompt now says “find fuel”
- fixed some other drive out / walk out issues for out of gas areas
- fixed level intro glitch
- some creepy new audio in some areas
Overland Patch Notes - Build 139 / 140 / 141
- no more “barricades” wild card
- some utilities for improving level gen
- fixed up some of our color-matching code to be more accurate
- CPR / Revive has animation now
- vehicles won’t appear at the far detour distances anymore
- vehicles only have upgrades / mods at dedicated vehicle locations
- sometimes there’s a lame “choice” on the map screen where both options are the same
- loading a game into the campfire / map scene will fail to play the survivors chill campfire idles :(
- characters w 3+ AP sometimes map non-optimal paths
- new barricade meshes
- optimized pathfinding in general
- fixed some texture issues
- switched to 64-bit Linux
- fixed another audio engine issue on Linux
- level music only works when you load a saved game
- changing screen resolution causes profile camera to take up the whole screen??? wwtttffff
- TintToTerrain runs in Scene view now and is smarter about material instancing
Overland Patch Notes - Build 129 / 130 / 131
- walk out and drive out can’t be default verbs anymore
- cleaned up some throw code
- hopefully cleaned up a LateUpdate() crash - got several automated reports but wasn’t able to reproduce
- throwing items that were in your inventory at the level start will no longer softlock the whole Fing game
- fixed busted spawns in no-monster wild cards
- completely new survivors no bigs
- default actions won’t apply to selectable survivors anymore
- fixed a nasty bug w executing auto-swaps on action with backpacks
- fixed dog butt
- trying a different approach to radio balancing
- fixed some item grips
- updated player color palettes
Overland Patch Notes - Build 133 / 134
- optimized the campfire map a bit
- fixed some save/load issues w the new character system!!
- new “fill up car / spill gas” animation
- turned on vsync and tried another framerate-limiting setting
- fixed SOME screenshot + UI issues
- hopefully fixed some music issues on the build machine
- had to disable the 4K screenshot mode - normal screen res will work fine though, + shadows!
- screenshots were saving to a WEIRD path on mac
- new terrain system
- terrain system updates
- various E3 fixes
Overland Patch Notes - Build 136 / 137 /138
- i think the latest update might not run on Windows at all, mainly because of wwise bugs. on it first thing tuesday!
- fixed a bunch of weird things happening from A) untrimmed strings and B) bad URL redirects
- title reminds about update even though it’s up to date already!
- using actual JSON parser now
- automated crash reports should actually work again jfc
- wwise fails to load the DLL on some windows 8 machines?
- game over detection is COMPLETELY BROKEN
- fixed a player location spawn issue in out of gas levels
- fuel labels are messed up from the unity upgrade
- sometimes exploding cars still do double damage i think…
